While working as a Junior Artist at Digital Shoguns I was given the chance to work on a video series for the Toys known as Miximals. I worked on the creation of the rocks/Ice found within the video. I created them by creating a base mesh that I then moved to ZBrush to sculpt the high poly. I then used 3Dcoat to repo the high to low. I baked and textured the assets in Substance Painter.
The textures were slightly altered in the post-processing by the rendering team.