NextGen Crate

This was a crate I created a few years ago, I stumbled across this when looking through old portfolio pieces and thought I would give it some life again with fresh new renders. I created the crate just using 3DS Max for modelling and also Photoshop to texture the model. The aim was to become more confident with next gen practices before moving into other software that helps automate this process such as Substance or Quixel suites.